Post by Phil HobbsPost by SkywiseWould not even the focal point from a lens system be considered
a caustic? To qualify, isn't it a special case?
Sort of. In a stigmatic optical system, the rays all cross at one
point, so the caustic curve consists of just that one point. I think
the distinction is useful enough that I'd say no--a caustic has to be
larger than the diffraction limited spot, at a minimum.
Not being an optics pro I'm not 100% sure what "stigmatic" means
in this context, but I get the gist. I agree it's not what is
generally meant by a caustic. However, in the context of CGI, it
is technically a caustic as those settings are what control the
rendering of the image, even if it's just a picture of a lens
focusing a light source to a spot.
Post by Phil HobbsPost by SkywiseI am familiar with the concept of caustics from the other kind
of ray-tracing - CGI. In that field, any form of light pattern
rendered onto another object/surface after a refracting or
reflecting surface is termed a caustic. It may be that it's
not considered such in the 'real world' of optical design, but
I've not encountered any different usage.
"Any form of light pattern" is pretty general. Would that include the
face of the guy you shave with? ;)
Yeah, I'm being too generalized. For example, a glass object
sitting on a table, and light is refracted through it. The light
pattern on the table is the caustic.
Your whimsical example I don't think would be considered a
caustic even in CGI. Diffuse reflections would be called
radiosity, and that can be modeled as well. The mirror would
certainly reflect those radiosity rays, however.
Rendering these effects realistically is CPU intensive, both
caustics and radiosity. But, they go a LOOOOONG way towards
making a scene look realistic. The subconscious eye-brain expects
to see these things and when they are absent, the image will
look 'wrong' even if you can't say why. (I like trying to find
CGI errors in movies and other imagery)
I don't do a lot of rendering, but when I work on something, my
goal is photorealism. The most recent example of my work which I
did about a year ago is here:
http://www.luxrender.net/forum/gallery2.php?g2_itemId=22240
Dang, I need to get back to doing this. Too many hobbies, not
enough CPU time.
Brian
--
http://www.skywise711.com - Lasers, Seismology, Astronomy, Skepticism
Sed quis custodiet ipsos Custodes?